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Texture projection is a way of mapping a texture onto a 3D object and making it look like it was projected from a single point. Think of it as the batman symbol projected onto the clouds, with the clouds being our object and the batman symbol being our texture. It’s used both in games and visual effects, and more parts of the creative world. Here is a talk by Yi-Wen Lin which contains some other cool examples.
Looks neat, huh? Let’s achieve this in Three.js!
Minimum viable example
First, let’s set up our scene. The setup code is the same in every Three.js project, so I won’t go into details here….


This is only a snippet of a Website Design Article written by Marco Fugaro

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